This is a one-in-all package for VR developers that want to have a strong starting point for developing their own VR survival games. This package includes three assets that integrated in the main game scene. The player is in a scene full of zombies and movement is achieved by natural waling, while shooting is achieved using auto-focus on the enemies.

compatible with editor 2018.5 and googleVR 2019


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Test our apk before buying!
download testAPK
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This package contains the following:
-The cardboard VR walking module (download).
-The cardboard touchless trigger module (download).
-The VR Zombie Survival (which is the main asset in this package).
-Complete documentation to understand the principles of each package and full email support at:
michael.soler.beatty@gmail.com

This package will do the following:
-Natural walking to move the player.
-Autofocus for shooting.
-Manage enemy movement (navigation) and creation.
-Manage Life and score.
-Render VR canvases for each camera.

This package does not include:
-Sounds effects (but scripts and game objects are prepared for them).
-Environment.

Note about some zombie models and environment. Zombies are free commercial assets. The environment that was used was this package:
environment apocaliptic

It should work with any other environment but remember to bake the navMesh.

This package works with the “google cardboard SDK=2018” for UNITY that must be downloaded first using the following link:
SDK 2018 cardboard

This package is Android Ready as you can see in the REAL-TIME capture from Android video .

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