The Page Management System is a simple to use Push/Pop paradigm, like your web browser uses. It comes with 4 In/Out modes - Do Nothing, Zoom, Fade, and Slide. When Slide mode is enabled, you can choose which side of the screen to slide in/out from. Entry Modes are Animation Based so you can use as complex or simple animations as your game needs. Fast, clean animations for each mode are provided.
Automatic TAB and SHIFT+TAB navigation to progress forward/backward between Selectable components is included.
Multi-value Toggle Component is a control that allows the user to easily change between a set of options like graphics quality settings with both keyboard and mouse. The provided component is a fully contained control complete with animations and keyboard support. This control can be fully configured in the inspector or in code.
Progress Bars provide a simple way to manage, display, and animate things like user Health, Experience, Mana, or Energy. 2 Varieties are included, the Simple Progress Bar, which just updates the progress, and a Text Updating Progress Bar which will update a TextMeshProUGUI text along with animating the progress.
2 Enhanced Sliders are provided. One that displays the current text value. One that displays the value in an input field, and allows the user to edit the value directly in the input field and see the slider update.
Linear and 4 Corner UI Gradients to enrich your UI design with gradients that can be applied to any Image, without having to use a custom shader.
And so much more! Check out the overview video to see a fully detailed breakdown of all controls and how they work!